Warlocks

Warlocks are individuals whom are able to use arcane magic through pacts with powerful entities. These pacts allow warlocks to channel powerful abilities of arcane might that would otherwise be closed to them. They are seekers of the knowledge that lie hidden in the fabric of the universe. Drawing on the ancient knowledge of beings such as fey nobles, demons, devils, hags, and alien entities of the Far Realm, warlocks piece together arcane secrets to bolster their own power.

Abilities
As a result of their pacts with these powerful entities, warlocks channel arcane magic with more ease than most other magicians as the magic comes from the entity not the individual. The source of the power also means that warlocks cannot Knifgh but the amount of magic they can use is limited by their patron.

Warlock spells are also called invocations, which are released through sheer force of will rather than by trained practice or innate ability. Invocations tend to be more powerful and deadly than other spells, though have other limitations. Some invocations are less inherently deadly but instil terror or confusion in an enemy, and warlocks are adept in cursing those with whom they fight.

Pacts
The abilities and qualities of a warlock are largely determined by the kind of soul with whom they made their primary pact with, it effects the type, amount and power of the magic the can wield.